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Fablelands mods ([personal profile] fablemods) wrote in [community profile] fablechat2018-09-22 01:31 am
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test drive meme.


Once upon a time, in a land far, far away...
You snap awake with a sudden jolt, the sounds of nature surrounding you. The ground is warm beneath your hands, a press of fabric under your head. Sit up. Look around. This isn't where you fell asleep. Not even close to it. But with no one around you, answers as to how you got there in the first place are a little beyond your reach for now.

If you decide to head off, don't forget your bag. You'll want that if you plan on making it out here. If you want to survive. And if you don't want to move, well...good luck. There's a shadow on the prowl. A rustle of leaves, a snap of twigs. Glowing eyes in the distance...

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Characters find themselves waking up on the bare ground (or a bed if they're very lucky), a leather pack beneath their head, and entirely alone. It's not where they fell asleep that night. Isn't even close. The sky is the wrong shade, the ground isn't quite right. The only note of familiarity are the clothes on their back.

Searching through their pack, characters will find a change of clothes, a few food rations, and something personal to them. They'll also find a pouch of wooden coins and a shard of mirror. Before they get a real chance to investigate those items though, they'll hear a rustle in the distance. The sounds of something moving around.

It's their cue to get moving too. And somehow, all characters find their feet guiding them in the same direction. Off towards the Great Lake, less than ten minutes walk away, no matter where on the island they first woke up.

Welcome to the island of Leutheria.
Welcome to the Fablelands test drive. Above is an arrival prompt that players are welcome to use to introduce or test out any characters they are interested in bringing to the game. Below is an on-going event that takes place throughout the first two weeks of a character's arrival.(Though the wolf will still remain a constant presence on the island for the months to come). And of course, you are free to use this post for any other prompts you wish to use, or mirrorshard conversations too. All threads are able to be used as game canon, providing both players agree to it, and can ultimately be used for bonus AC if you wish to.

If you have any questions, please direct them to the FAQ.

And without further adieu, let's get on with the show!

premise | faq | locations | wishing well | taken | reserves | applications | hiatus/drop | bonus ac

Once upon a time, in a land not so far away...

You wake to the feeling of being watched. Of a set of unfamiliar eyes, of warm breath on the back of your neck. A jolt back to the land of the living, and it's gone. No matter how quick you are, how sneaky, the source of the disruption has long since disappeared, so you have no choice but to try and ignore it. To continue on with your day and try to set that moment of strangeness aside.

You eat, drink, speak with others. Perhaps you explore a little. Whatever it is you choose to do for the day, that feeling from the morning won't return. And by the time the sun sets and the moon glows brightly above, you've likely set those moments of strangeness aside. It's not like it's anything new, after all.

It's the same again for the next few days. No better, no worse. Something best ignored, right?

A speck of blood on the doorframe. That wasn't there before, was it?

A snap of twigs in the distance. A crunch of leaves.

Claw marks gouged deeply into the door.

Into the wall above your bed.

Scraps of red fabric, turned darker with blood. Pieces of fur. Of flesh.

Do you run and hide? Do you fight? Whatever you choose, it's definitely time to make sure your body parts aren't scattered next...
...what a horribly big mouth you have.

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Since first waking up on the island, characters have been stuck with that feeling of being watched. It isn't a constant. Isn't more than a few seconds at a time, dotted throughout the day. Investigation has never turned up much, and there's never been any sightings of the cause of it all.

Until now.

Throughout the first half of the week, characters will find themselves suffering from that feeling of being watched on a far more constant basis. Rather than it being a one-off, few seconds occurrence each day, that feeling will last for minutes at a time, and on multiple occasions.

However, it isn't until the fifth day that they'll start stumbling across physical signs of their monitoring. There are claw marks on doors. Spots of blood on the paths outside. A crack of twigs in the forests, or the imprint of bloodied paws in the snow.

Ten days in and those signs start finding their way indoors. Wet footprints, tinged with red. Claw marks in the walls, the floor. Torn sheets and the smell of wet...something. Whatever it is that's been watching you, its finally decided to come and say hello.

Two weeks in and characters will begin to have sightings of the creature, its fur dark and its eyes a glowing yellow. At times it looks like a wolf, prowling in the distance. At other times, it's walking on its hind legs, almost human were it not for the muzzle full of gleaming sharp teeth. Get too close, and it slips away like a shadow, gone between one blink and the next. It decides when to reach out to characters, not the other way round.

It's after characters finally get a good look at the creature that it starts leaving...gifts. Characters will start to find familiar items from their home worlds amidst the mess. The remains of a childhood pet, perhaps. Photographs of loved ones, faces torn almost beyond recognition. It's only once it delivers its final gift that the creature retreats to the trees again: a blood-splattered item of clothing that clearly belongs to the person the character misses the most at the time, alive or dead.

[personal profile] whirlrock 2018-09-30 04:06 am (UTC)(link)
In rough moments like those, Howzer felt much more confident. Now, it was apparent that Mordred wasn't one of the knights with sturdy backs like Gilthunder, who thrived on structure and a strict table of manners to adhere to. Somehow, this knight felt considerably closer to him. He grinned, beaming the moment that Mordred began laughing--and he was certain it wasn't something humorous at all baked into what came out of her.

"Heh. Maybe," He planted his hands on his hips, looking aside from Mordred to the woods. There was a momentary glance towards her sword--something he couldn't help but notice. His father, a renowned blacksmith, couldn't have possibly crafted something that ornate. Even the presence of it was a little scary but it was worth admiration. Maybe if he saw it swung in battle, he'd take the time to praise it and the knight wielding it but--

"But... I can't help but get a little pissed off thinking that I may not be able to do anything," He reached behind his back, drawing up his lance and tapping the butt of it against the soft, cold dirt beneath his feet. Mordred's mood was infectious.

"Whether or not we're in a bad way doesn't matter, does it? Either way, I've got a score to settle with that thing and I don't care about outsmarting it or unraveling its tricks. All I want to do is make sure it doesn't hurt anybody else! As a knight, I can't possibly let it get away!"
Edited 2018-09-30 04:06 (UTC)
arrogator: (01)

[personal profile] arrogator 2018-09-30 10:14 pm (UTC)(link)
“Yeah.”

She gets it. She gets along better with people like this. It's not that she shirked her duty or anything back in Camelot. Okay, rebelling against the king probably counts as that, but before that she carried out her duties when ordered! It's just that she can't really be one of those super strict super formal knights. It's just not her.

“So let's get going already then. Either we come back with its pelt, or it gets away again, but at least we tried.”

She'll start walking towards the woods, but stops and looks back at him.

“Besides, I saw you eyeing Clarent, it'd be a shame if I didn't get to show off a little.”

She won't show off too much, just because the king apparently leveled forests while hunting doesn't mean she's going to do it too. Mostly because she's not sure how that all works without a Master here, but look, if they find the wolf, she swears it's going down.

[personal profile] whirlrock 2018-09-30 11:41 pm (UTC)(link)
"Hah! Agreed," Howzer didn't mind being the one following for the moment. Even with his newly earned title, he knew better than to compete with someone over leadership when they wanted to take the initiative. The only thing he decided to do was pull his weight and step in if anybody needed help. Whether or not Mordred would need him at all was to be decided, he supposed.

Still, if he got a chance to put down the monster wolf, he'd probably jump at the chance to take it down. Even if he had suppressed it, he was still shaken up by the sight of his mother's bloody apron.

Following after, Howzer adjusted his belt and pack so it was more secure at his hip--better so that it wouldn't get in the way once he had to move or draw his lance. When Mordred turned back, he paused and watched her, curious.

Crap, she saw--

"Oh, well--don't worry if my eyes wandered a bit! My old man's one of the kingdom's best blacksmiths, so I can't help but recognize when something's professionally made," He added, giving Mordred an excited grin. "My lance is one of his pieces! I'm not sure my old man can compete with something that powerful but I'd love a chance to show his work isn't anything to scoff at, Sir Knight."
arrogator: (even you can't be caught unawares)

[personal profile] arrogator 2018-10-01 03:43 am (UTC)(link)
She feels like she should introduce herself, but that's a whole other can of worms. A Servant's true name is important and technically she already screwed up by giving her sword's name. If he'd been familiar with it, he could've identified her. She's at a real loss here, so for now, she'll just go with a simpler solution.

“Call me Saber.”

That works well enough for now. Not Saber of Red, that doesn't apply here, so there's no need to specify factions unless the other one shows up. And if he does, that's a whole other mess she's not going to think about unless she has to.

“And your dad made that?”

That's kind of awkward for her since she's wielding a sword she stole from her dad, but she'll try not to dwell on that anymore than she already is.

“All right, if we find it, I'll give you a chance to show it off too.”